Bolt Tutorials Performance unity3dCalculating a Value Every X Seconds instead of Every Frame – Unity3D Bolt Micro-Tutorial Posted on July 28, 2020July 29, 2020 by indiedragoness1 comment on “Calculating a Value Every X Seconds instead of Every Frame – Unity3D Bolt Micro-Tutorial” Continue reading "Calculating a Value Every X Seconds instead of Every Frame – Unity3D Bolt Micro-Tutorial"